Canfield
 
Canfield game example (Canfield type; 1 deck; unlimited redeals)
 
bullet Game time: Medium
bullet Difficulty level: Easy
bullet Skill level: Mostly chance
bullet Chance of winning: Low; about 1 in 30; 3.3%

Object of the game
To move all the cards to the foundations.

Rules

  • The base card (the first foundation) for this game will vary.

Foundations

(4 piles: complete these piles to win the game)

  • Build up in suit (for example, a 5 can be played on a 4) from the base card to rank just below the base card until each pile contains 13 cards.

  • Ranking of cards is continuous: build Ace after King when necessary.

Tableau

(4 columns)

  • Build down in alternating colors (for example, a 10 can be played on a Jack).

  • Ranking of cards is continuous: build King after Ace when necessary.

  • The top card of each pile is available for play on foundations or tableau.

  • An entire packed sequence may be moved to another tableau pile. Parts of a sequence may not be moved.

  • Spaces are automatically filled by the top card of the reserve. When the reserve is empty, spaces may be filled from the waste (never from the tableau).

Reserve

(1 pile of 13 cards)

  • The top card is available for play on foundations or tableau.

Stock

  • Turn up one card at a time from the stock to the waste by clicking.

  • Unlimited redeals are permitted until the game is blocked or won.

Waste

(1 pile)

  • The top card is available for play on foundations or tableau.

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